// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using JetBrains.Annotations; using osu.Framework.Graphics; namespace osu.Game.Rulesets.Judgements { /// /// A skinnable judgement element which supports playing an animation from the current point in time. /// public interface IAnimatableJudgement : IDrawable { /// /// Start the animation for this judgement from the current point in time. /// void PlayAnimation(); /// /// Get proxied content which should be displayed above all hitobjects. /// [CanBeNull] Drawable GetAboveHitObjectsProxiedContent(); } }