// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Development; using osu.Game.Configuration; namespace osu.Game.Tests.Visual.Navigation { [TestFixture] public class TestSceneStartupRuleset : OsuGameTestScene { protected override TestOsuGame CreateTestGame() { // Must be done in this function due to the RecycleLocalStorage call just before. var config = DebugUtils.IsDebugBuild ? new DevelopmentOsuConfigManager(LocalStorage) : new OsuConfigManager(LocalStorage); config.SetValue(OsuSetting.Ruleset, "mania"); config.Save(); return base.CreateTestGame(); } [Test] public void TestRulesetConsumed() { AddUntilStep("ruleset correct", () => Game.Ruleset.Value.ShortName == "mania"); } } }