// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Rulesets.Replays; namespace osu.Game.Rulesets.Pippidon.Replays { public class PippidonReplayFrame : ReplayFrame { public List Actions = new List(); public PippidonReplayFrame(PippidonAction? button = null) { if (button.HasValue) Actions.Add(button.Value); } } }