using osu.Framework; using osu.Framework.Graphics; using osu.Game.Graphics; namespace osu.Game.Overlays.Options.Audio { public class AudioSection : OptionsSection { public override string Header => "Audio"; public override FontAwesome Icon => FontAwesome.fa_headphones; public AudioSection() { Children = new Drawable[] { new AudioDevicesOptions { Alpha = RuntimeInfo.IsWindows ? 1 : 0 }, new VolumeOptions(), new OffsetAdjustmentOptions(), }; } } }