// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Framework.Input.States; using osu.Framework.Logging; using osu.Framework.Testing.Input; using osu.Game.Rulesets.Osu.UI; using osuTK; namespace osu.Game.Rulesets.Osu.Tests { public class TestSceneSmoke : OsuSkinnableTestScene { [Test] public void TestSmoking() { addStep("Create short smoke", 2_000); addStep("Create medium smoke", 5_000); addStep("Create long smoke", 10_000); } private void addStep(string stepName, double duration) { var smokeContainers = new List(); AddStep(stepName, () => { smokeContainers.Clear(); SetContents(_ => { smokeContainers.Add(new TestSmokeContainer { Duration = duration, RelativeSizeAxes = Axes.Both }); return new SmokingInputManager { Duration = duration, RelativeSizeAxes = Axes.Both, Size = new Vector2(0.95f), Child = smokeContainers[^1], }; }); }); AddUntilStep("Until skinnable expires", () => { if (smokeContainers.Count == 0) return false; Logger.Log("How many: " + smokeContainers.Count); foreach (var smokeContainer in smokeContainers) { if (smokeContainer.Children.Count != 0) return false; } return true; }); } private class SmokingInputManager : ManualInputManager { public double Duration { get; init; } private double? startTime; public SmokingInputManager() { UseParentInput = false; } protected override void LoadComplete() { base.LoadComplete(); MoveMouseTo(ToScreenSpace(DrawSize / 2)); } protected override void Update() { base.Update(); const float spin_angle = 4 * MathF.PI; startTime ??= Time.Current; float fraction = (float)((Time.Current - startTime) / Duration); float angle = fraction * spin_angle; float radius = fraction * Math.Min(DrawSize.X, DrawSize.Y) / 2; Vector2 pos = radius * new Vector2(MathF.Cos(angle), MathF.Sin(angle)) + DrawSize / 2; MoveMouseTo(ToScreenSpace(pos)); } } private class TestSmokeContainer : SmokeContainer { public double Duration { get; init; } private bool isPressing; private bool isFinished; private double? startTime; protected override void Update() { base.Update(); startTime ??= Time.Current + 0.1; if (!isPressing && !isFinished && Time.Current > startTime) { OnPressed(new KeyBindingPressEvent(new InputState(), OsuAction.Smoke)); isPressing = true; isFinished = false; } if (isPressing && Time.Current > startTime + Duration) { OnReleased(new KeyBindingReleaseEvent(new InputState(), OsuAction.Smoke)); isPressing = false; isFinished = true; } } } } }