// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.BeatmapSet { public class ExplicitContentBeatmapPill : CompositeDrawable { public ExplicitContentBeatmapPill() { AutoSizeAxes = Axes.Both; } [BackgroundDependencyLoader(true)] private void load(OsuColour colours, OverlayColourProvider colourProvider) { InternalChild = new CircularContainer { Masking = true, AutoSizeAxes = Axes.Both, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = colourProvider?.Background5 ?? colours.Gray2, }, new OsuSpriteText { Margin = new MarginPadding { Horizontal = 10f, Vertical = 2f }, Text = BeatmapsetsStrings.NsfwBadgeLabel.ToUpper(), Font = OsuFont.GetFont(size: 10, weight: FontWeight.SemiBold), Colour = colours.Orange2 } } }; } } }