// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Game.Graphics; namespace osu.Game.Overlays.Settings { /// /// A with pink colours to mark dangerous/destructive actions. /// public class DangerousSettingsButton : SettingsButton { [BackgroundDependencyLoader] private void load(OsuColour colours) { BackgroundColour = colours.Pink; Triangles.ColourDark = colours.PinkDark; Triangles.ColourLight = colours.PinkLight; } } }