// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Screens.Multi.Components; namespace osu.Game.Tests.Visual.RealtimeMultiplayer { public class TestSceneRealtimeMultiplayer : RealtimeMultiplayerTestScene { public TestSceneRealtimeMultiplayer() { var multi = new TestRealtimeMultiplayer(); AddStep("show", () => LoadScreen(multi)); AddUntilStep("wait for loaded", () => multi.IsLoaded); } private class TestRealtimeMultiplayer : Screens.Multi.RealtimeMultiplayer.RealtimeMultiplayer { protected override RoomManager CreateRoomManager() => new TestRealtimeRoomManager(); } } }