//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Game.Database; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using OpenTK; using OpenTK.Graphics; namespace osu.Game.Beatmaps.Drawable { class BeatmapPanel : Container { public BeatmapInfo Beatmap; public Action GainedSelection; private bool selected; public bool Selected { get { return selected; } set { if (selected == value) return; selected = value; BorderColour = new Color4( BorderColour.R, BorderColour.G, BorderColour.B, selected ? 255 : 0); GlowRadius = selected ? 3 : 0; if (selected) GainedSelection?.Invoke(this); } } public BeatmapPanel(BeatmapSetInfo set, BeatmapInfo beatmap) { Beatmap = beatmap; AutoSizeAxes = Axes.Y; Masking = true; CornerRadius = 5; BorderThickness = 2; BorderColour = new Color4(221, 255, 255, 0); GlowColour = new Color4(166, 221, 251, 0.75f); // TODO: Get actual color for this Children = new Framework.Graphics.Drawable[] { new Box { Colour = new Color4(40, 86, 102, 255), // TODO: gradient RelativeSizeAxes = Axes.Both, Size = Vector2.One, }, new FlowContainer { Padding = new MarginPadding(5), Direction = FlowDirection.HorizontalOnly, AutoSizeAxes = Axes.Both, Children = new Framework.Graphics.Drawable[] { new DifficultyIcon(FontAwesome.dot_circle_o, new Color4(159, 198, 0, 255)), new FlowContainer { Padding = new MarginPadding { Left = 10 }, Direction = FlowDirection.VerticalOnly, AutoSizeAxes = Axes.Both, Children = new Framework.Graphics.Drawable[] { new FlowContainer { Direction = FlowDirection.HorizontalOnly, AutoSizeAxes = Axes.Both, Children = new[] { new SpriteText { Text = beatmap.Version, TextSize = 20, }, new SpriteText { Text = string.Format(" mapped by {0}", (beatmap.Metadata ?? set.Metadata).Author), TextSize = 16, }, } }, new StarCounter { Count = beatmap.BaseDifficulty?.OverallDifficulty ?? 5, StarSize = 8 } } } } } }; } protected override bool OnClick(InputState state) { Selected = true; return true; } } }