// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Users; namespace osu.Game.Overlays.Profile.Header.Components { public class LevelBadge : CompositeDrawable, IHasTooltip { public readonly Bindable User = new Bindable(); public string TooltipText { get; } private OsuSpriteText levelText; public LevelBadge() { TooltipText = "Level"; } [BackgroundDependencyLoader] private void load(OsuColour colours, TextureStore textures) { InternalChildren = new Drawable[] { new Sprite { RelativeSizeAxes = Axes.Both, Texture = textures.Get("Profile/levelbadge"), Colour = colours.Yellow, }, levelText = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 20) } }; User.BindValueChanged(user => updateLevel(user.NewValue)); } private void updateLevel(User user) { levelText.Text = user?.Statistics?.Level.Current.ToString() ?? "0"; } } }