// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Game.Rulesets.Osu.UI.Cursor; using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Skinning { public class LegacyCursorTrail : CursorTrail { private const double disjoint_trail_time_separation = 1000 / 60.0; private bool disjointTrail; private double lastTrailTime; public LegacyCursorTrail() { Blending = BlendingParameters.Additive; } [BackgroundDependencyLoader] private void load(ISkinSource skin) { Texture = skin.GetTexture("cursortrail"); disjointTrail = skin.GetTexture("cursormiddle") == null; if (Texture != null) { // stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation. Texture.ScaleAdjust *= 1.6f; } } protected override double FadeDuration => disjointTrail ? 150 : 500; protected override bool InterpolateMovements => !disjointTrail; protected override bool OnMouseMove(MouseMoveEvent e) { if (!disjointTrail) return base.OnMouseMove(e); if (Time.Current - lastTrailTime >= disjoint_trail_time_separation) { lastTrailTime = Time.Current; return base.OnMouseMove(e); } return false; } } }