// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using System.Linq; namespace osu.Game.Storyboards.Drawables { public class StoryboardSprite : Sprite, IFlippable { public SpriteDefinition Definition { get; private set; } protected override bool ShouldBeAlive => Definition.HasCommands && base.ShouldBeAlive; public override bool RemoveWhenNotAlive => !Definition.HasCommands || base.RemoveWhenNotAlive; public bool FlipH { get; set; } public bool FlipV { get; set; } protected override Vector2 DrawScale => new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y); public override Anchor Origin { get { var origin = base.Origin; if (FlipH) { if (origin.HasFlag(Anchor.x0)) origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2)); else if (origin.HasFlag(Anchor.x2)) origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2)); } if (FlipV) { if (origin.HasFlag(Anchor.y0)) origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2)); else if (origin.HasFlag(Anchor.y2)) origin = Anchor.y0 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2)); } return origin; } } public override bool IsPresent => !float.IsNaN(DrawPosition.X) && !float.IsNaN(DrawPosition.Y) && base.IsPresent; public StoryboardSprite(SpriteDefinition definition) { Definition = definition; Origin = definition.Origin; Position = definition.InitialPosition; if (definition.HasCommands) { LifetimeStart = definition.StartTime; LifetimeEnd = definition.EndTime; } } [BackgroundDependencyLoader] private void load(OsuGameBase game, TextureStore textureStore) { var spritePath = Definition.Path.ToLowerInvariant(); var path = game.Beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath; if (path == null) return; Texture = textureStore.Get(path); Definition.ApplyTransforms(this); } } }