// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Input; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Screens.Edit.Compose.Components; using osuTK; namespace osu.Game.Rulesets.Mania.Edit { public partial class ManiaHitObjectComposer : ScrollingHitObjectComposer { private DrawableManiaEditorRuleset drawableRuleset; private ManiaBeatSnapGrid beatSnapGrid; private InputManager inputManager; public ManiaHitObjectComposer(Ruleset ruleset) : base(ruleset) { } [BackgroundDependencyLoader] private void load() { AddInternal(beatSnapGrid = new ManiaBeatSnapGrid()); } protected override void LoadComplete() { base.LoadComplete(); inputManager = GetContainingInputManager(); } private DependencyContainer dependencies; protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); public new ManiaPlayfield Playfield => ((ManiaPlayfield)drawableRuleset.Playfield); public IScrollingInfo ScrollingInfo => drawableRuleset.ScrollingInfo; protected override Playfield PlayfieldAtScreenSpacePosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition); protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods) { drawableRuleset = new DrawableManiaEditorRuleset(ruleset, beatmap, mods); // This is the earliest we can cache the scrolling info to ourselves, before masks are added to the hierarchy and inject it dependencies.CacheAs(drawableRuleset.ScrollingInfo); return drawableRuleset; } protected override ComposeBlueprintContainer CreateBlueprintContainer() => new ManiaBlueprintContainer(this); protected override IReadOnlyList CompositionTools => new HitObjectCompositionTool[] { new NoteCompositionTool(), new HoldNoteCompositionTool() }; protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); if (BlueprintContainer.CurrentTool is SelectTool) { if (EditorBeatmap.SelectedHitObjects.Any()) { beatSnapGrid.SelectionTimeRange = (EditorBeatmap.SelectedHitObjects.Min(h => h.StartTime), EditorBeatmap.SelectedHitObjects.Max(h => h.GetEndTime())); } else beatSnapGrid.SelectionTimeRange = null; } else { var result = FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position); if (result.Time is double time) beatSnapGrid.SelectionTimeRange = (time, time); else beatSnapGrid.SelectionTimeRange = null; } } public override string ConvertSelectionToString() => string.Join(',', EditorBeatmap.SelectedHitObjects.Cast().OrderBy(h => h.StartTime).Select(h => $"{h.StartTime}|{h.Column}")); } }