using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; using osu.Game.Configuration; namespace osu.Game.Overlays.Options.Online { public class PrivacyOptions : OptionsSubsection { protected override string Header => "Privacy"; [BackgroundDependencyLoader] private void load(OsuConfigManager config) { Children = new Drawable[] { new CheckBoxOption { LabelText = "Share your city location with others", Bindable = config.GetBindable(OsuConfig.DisplayCityLocation) }, new CheckBoxOption { LabelText = "Allow multiplayer game invites from all users", Bindable = config.GetBindable(OsuConfig.AllowPublicInvites) }, }; } } }