// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics.Backgrounds; namespace osu.Game.Screens.Backgrounds { public partial class BackgroundScreenCustom : BackgroundScreen { private readonly string textureName; public BackgroundScreenCustom(string textureName) { this.textureName = textureName; AddInternal(new Background(textureName)); } public override bool Equals(BackgroundScreen? other) { if (other is BackgroundScreenCustom backgroundScreenCustom) return base.Equals(other) && textureName == backgroundScreenCustom.textureName; return false; } } }