// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Online { /// <summary> /// Holds configuration for API endpoints. /// </summary> public class EndpointConfiguration { /// <summary> /// The base URL for the website. /// </summary> public string WebsiteRootUrl { get; set; } = string.Empty; /// <summary> /// The endpoint for the main (osu-web) API. /// </summary> public string APIEndpointUrl { get; set; } = string.Empty; /// <summary> /// The OAuth client secret. /// </summary> public string APIClientSecret { get; set; } = string.Empty; /// <summary> /// The OAuth client ID. /// </summary> public string APIClientID { get; set; } = string.Empty; /// <summary> /// The endpoint for the SignalR spectator server. /// </summary> public string SpectatorEndpointUrl { get; set; } = string.Empty; /// <summary> /// The endpoint for the SignalR multiplayer server. /// </summary> public string MultiplayerEndpointUrl { get; set; } = string.Empty; /// <summary> /// The endpoint for the SignalR metadata server. /// </summary> public string MetadataEndpointUrl { get; set; } = string.Empty; } }