// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Scoring { internal class ManiaScoreProcessor : ScoreProcessor { public ManiaScoreProcessor() : base(new ManiaRuleset()) { } protected override double DefaultAccuracyPortion => 0.99; protected override double DefaultComboPortion => 0.01; protected override double ClassicScoreMultiplier => 16; } }