// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Tournament.Screens.TeamWin; namespace osu.Game.Tournament.Tests.Screens { public class TestSceneTeamWinScreen : TournamentTestScene { [BackgroundDependencyLoader] private void load() { var match = Ladder.CurrentMatch.Value; match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals"); match.Completed.Value = true; Add(new TeamWinScreen { FillMode = FillMode.Fit, FillAspectRatio = 16 / 9f }); } } }