// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; namespace osu.Game.Rulesets.Osu.OsuDifficulty.Skills { public class Aim : Skill { protected override double skillMultiplier => 26.25; protected override double strainDecayBase => 0.15; protected override double strainValue() => Math.Pow(current.Distance, 0.99) / current.MS; } }