// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps; using osu.Game.Modes.Mods; using osu.Game.Modes.Scoring; using osu.Game.Modes.Taiko.Objects; namespace osu.Game.Modes.Taiko.Mods { public class TaikoModNoFail : ModNoFail { } public class TaikoModEasy : ModEasy { } public class TaikoModHidden : ModHidden { public override string Description => @"The notes fade out before you hit them!"; public override double ScoreMultiplier => 1.06; } public class TaikoModHardRock : ModHardRock { public override double ScoreMultiplier => 1.06; public override bool Ranked => true; } public class TaikoModSuddenDeath : ModSuddenDeath { } public class TaikoModDoubleTime : ModDoubleTime { public override double ScoreMultiplier => 1.12; } public class TaikoModRelax : ModRelax { public override string Description => @"Relax! You will no longer get dizzyfied by ninja-like spinners, demanding drumrolls or unexpected katu's."; } public class TaikoModHalfTime : ModHalfTime { public override double ScoreMultiplier => 0.5; } public class TaikoModNightcore : ModNightcore { public override double ScoreMultiplier => 1.12; } public class TaikoModFlashlight : ModFlashlight { public override double ScoreMultiplier => 1.12; } public class TaikoModPerfect : ModPerfect { } public class TaikoModAutoplay : ModAutoplay { protected override Score CreateReplayScore(Beatmap beatmap) => new Score { Replay = new TaikoAutoReplay(beatmap) }; } }