// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Video; using osu.Game.Beatmaps; namespace osu.Game.Storyboards.Drawables { public partial class DrawableStoryboardVideo : CompositeDrawable { public readonly StoryboardVideo Video; private Video? drawableVideo; public override bool RemoveWhenNotAlive => false; public DrawableStoryboardVideo(StoryboardVideo video) { Video = video; RelativeSizeAxes = Axes.Both; } [BackgroundDependencyLoader(true)] private void load(IBindable beatmap, TextureStore textureStore) { var stream = textureStore.GetStream(Video.Path); if (stream == null) return; InternalChild = drawableVideo = new Video(stream, false) { RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fill, Anchor = Anchor.Centre, Origin = Anchor.Centre, Alpha = 0, }; } protected override void LoadComplete() { base.LoadComplete(); if (drawableVideo == null) return; using (drawableVideo.BeginAbsoluteSequence(Video.StartTime)) { Schedule(() => drawableVideo.PlaybackPosition = Time.Current - Video.StartTime); drawableVideo.FadeIn(500); using (drawableVideo.BeginDelayedSequence(drawableVideo.Duration - 500)) drawableVideo.FadeOut(500); } } } }