// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Screens.Edit.Commands; namespace osu.Game.Screens.Edit { public static class EditorCommandManagerExtension { public static void SafeSubmit(this EditorCommandHandler? manager, IEditorCommand command, bool commitImmediately = false) { if (manager != null) manager.Submit(command, commitImmediately); else command.Apply(); } } }