// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Rulesets.Osu.Mods; namespace osu.Game.Rulesets.Osu.Tests.Mods { public partial class TestSceneOsuModRepel : OsuModTestScene { [TestCase(0.1f)] [TestCase(0.5f)] [TestCase(1)] public void TestRepel(float strength) { CreateModTest(new ModTestData { Mod = new OsuModRepel { RepulsionStrength = { Value = strength }, }, PassCondition = () => true, Autoplay = false, }); } } }