// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.Skinning.Default; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Screens.Edit; using osu.Game.Skinning; using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.Objects.Drawables { /// /// Visualises a hit object. /// public partial class DrawableNote : DrawableManiaHitObject, IKeyBindingHandler { [Resolved] private OsuColour colours { get; set; } [Resolved(canBeNull: true)] private IBeatmap beatmap { get; set; } private readonly Bindable configTimingBasedNoteColouring = new Bindable(); protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note; private Drawable headPiece; private DrawableNotePerfectBonus perfectBonus; public DrawableNote() : this(null) { } public DrawableNote(Note hitObject) : base(hitObject) { AutoSizeAxes = Axes.Y; } [BackgroundDependencyLoader(true)] private void load(ManiaRulesetConfigManager rulesetConfig) { rulesetConfig?.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring); AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponentLookup(Component), _ => new DefaultNotePiece()) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y }); } protected override void LoadComplete() { base.LoadComplete(); configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour()); StartTimeBindable.BindValueChanged(_ => updateSnapColour(), true); } protected override void OnApply() { base.OnApply(); updateSnapColour(); } protected override void OnDirectionChanged(ValueChangedEvent e) { base.OnDirectionChanged(e); headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; } protected override void CheckForResult(bool userTriggered, double timeOffset) { Debug.Assert(HitObject.HitWindows != null); if (!userTriggered) { if (!HitObject.HitWindows.CanBeHit(timeOffset)) { perfectBonus.TriggerResult(false); ApplyResult(r => r.Type = r.Judgement.MinResult); } return; } var result = HitObject.HitWindows.ResultFor(timeOffset); if (result == HitResult.None) return; result = GetCappedResult(result); perfectBonus.TriggerResult(result == HitResult.Perfect); ApplyResult(r => r.Type = result); } public override void MissForcefully() { perfectBonus.TriggerResult(false); base.MissForcefully(); } /// /// Some objects in mania may want to limit the max result. /// protected virtual HitResult GetCappedResult(HitResult result) => result; public virtual bool OnPressed(KeyBindingPressEvent e) { if (e.Action != Action.Value) return false; if (CheckHittable?.Invoke(this, Time.Current) == false) return false; return UpdateResult(true); } public virtual void OnReleased(KeyBindingReleaseEvent e) { } protected override void AddNestedHitObject(DrawableHitObject hitObject) { switch (hitObject) { case DrawableNotePerfectBonus bonus: AddInternal(perfectBonus = bonus); break; } } protected override void ClearNestedHitObjects() { RemoveInternal(perfectBonus, false); } protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject) { switch (hitObject) { case NotePerfectBonus bonus: return new DrawableNotePerfectBonus(bonus); } return base.CreateNestedHitObject(hitObject); } private void updateSnapColour() { if (beatmap == null || HitObject == null) return; int snapDivisor = beatmap.ControlPointInfo.GetClosestBeatDivisor(HitObject.StartTime); Colour = configTimingBasedNoteColouring.Value ? BindableBeatDivisor.GetColourFor(snapDivisor, colours) : Color4.White; } } }