// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Screens.Play.HUD; using osuTK; namespace osu.Game.Skinning { public partial class LegacyAccuracyCounter : GameplayAccuracyCounter, ISerialisableDrawable { public bool UsesFixedAnchor { get; set; } public LegacyAccuracyCounter() { Anchor = Anchor.TopRight; Origin = Anchor.TopRight; Scale = new Vector2(0.6f * 0.96f); Margin = new MarginPadding { Vertical = 9, Horizontal = 17 }; } protected sealed override OsuSpriteText CreateSpriteText() => new LegacySpriteText(LegacyFont.Score) { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, }; } }