// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Difficulty { /// <summary> /// Data for generating a performance breakdown by comparing performance to a perfect play. /// </summary> public class PerformanceBreakdown { /// <summary> /// Actual gameplay performance. /// </summary> public PerformanceAttributes Performance { get; set; } /// <summary> /// Performance of a perfect play for comparison. /// </summary> public PerformanceAttributes PerfectPerformance { get; set; } /// <summary> /// Create a new performance breakdown. /// </summary> /// <param name="performance">Actual gameplay performance.</param> /// <param name="perfectPerformance">Performance of a perfect play for comparison.</param> public PerformanceBreakdown(PerformanceAttributes performance, PerformanceAttributes perfectPerformance) { Performance = performance; PerfectPerformance = perfectPerformance; } } }