// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.IO; using NUnit.Framework; using osu.Game.Skinning; using osu.Game.Tests.Resources; using osuTK.Graphics; namespace osu.Game.Tests.Skins { [TestFixture] public class LegacySkinDecoderTest { [TestCase(true)] [TestCase(false)] public void TestDecodeSkinColours(bool hasColours) { var decoder = new LegacySkinDecoder(); using (var resStream = TestResources.OpenResource(hasColours ? "skin.ini" : "skin-empty.ini")) using (var stream = new StreamReader(resStream)) { var comboColors = decoder.Decode(stream).ComboColours; List expectedColors; if (hasColours) expectedColors = new List { new Color4(142, 199, 255, 255), new Color4(255, 128, 128, 255), new Color4(128, 255, 255, 255), new Color4(100, 100, 100, 100), }; else expectedColors = new DefaultSkin().Configuration.ComboColours; Assert.AreEqual(expectedColors.Count, comboColors.Count); for (int i = 0; i < expectedColors.Count; i++) Assert.AreEqual(expectedColors[i], comboColors[i]); } } } }