// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.ComponentModel.DataAnnotations.Schema; using osu.Framework.Input.Bindings; using osu.Game.Database; namespace osu.Game.Input.Bindings { [Table("KeyBinding")] public class DatabasedKeyBinding : IKeyBinding, IHasPrimaryKey { public int ID { get; set; } public int? RulesetID { get; set; } public int? Variant { get; set; } [Column("Keys")] public string KeysString { get; set; } [Column("Action")] public int IntAction { get; set; } [NotMapped] public KeyCombination KeyCombination { get => KeysString; set => KeysString = value.ToString(); } [NotMapped] public object Action { get => IntAction; set => IntAction = (int)value; } } }