// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Utils; using osu.Game.Rulesets.Osu.Objects.Drawables; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Skinning.Default { public class DefaultFollowCircle : FollowCircle { public DefaultFollowCircle() { InternalChild = new CircularContainer { RelativeSizeAxes = Axes.Both, Masking = true, BorderThickness = 5, BorderColour = Color4.Orange, Blending = BlendingParameters.Additive, Child = new Box { Colour = Color4.Orange, RelativeSizeAxes = Axes.Both, Alpha = 0.2f, } }; } protected override void OnSliderPress() { const float duration = 300f; if (Precision.AlmostEquals(0, Alpha)) this.ScaleTo(1); this.ScaleTo(DrawableSliderBall.FOLLOW_AREA, duration, Easing.OutQuint) .FadeIn(duration, Easing.OutQuint); } protected override void OnSliderRelease() { const float duration = 150; this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 1.2f, duration, Easing.OutQuint) .FadeTo(0, duration, Easing.OutQuint); } protected override void OnSliderEnd() { const float duration = 300; this.ScaleTo(1, duration, Easing.OutQuint) .FadeOut(duration / 2, Easing.OutQuint); } protected override void OnSliderTick() { // TODO: Follow circle should bounce on each slider tick. // TEMP DUMMY ANIMS this.ScaleTo(DrawableSliderBall.FOLLOW_AREA * 1.1f) .ScaleTo(DrawableSliderBall.FOLLOW_AREA, 175f); } protected override void OnSliderBreak() { } } }