// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Audio.Track; using osu.Framework.Screens; using osu.Game.Screens.Menu; namespace osu.Game.Tests.Visual.Menus { [TestFixture] public class TestSceneIntroWelcome : IntroTestScene { protected override IScreen CreateScreen() => new IntroWelcome(); public TestSceneIntroWelcome() { AddUntilStep("wait for load", () => getTrack() != null); AddAssert("check if menu music loops", () => getTrack().Looping); } private Track getTrack() => (IntroStack?.CurrentScreen as MainMenu)?.Track; } }