// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using NUnit.Framework; using osu.Framework.Extensions; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Extensions; using osu.Game.IO.Archives; using osu.Game.Models; using osu.Game.Overlays.Notifications; using osu.Game.Rulesets; using osu.Game.Stores; using osu.Game.Tests.Resources; using Realms; using SharpCompress.Archives; using SharpCompress.Archives.Zip; using SharpCompress.Common; using SharpCompress.Writers.Zip; #nullable enable namespace osu.Game.Tests.Database { [TestFixture] public class BeatmapImporterTests : RealmTest { [Test] public void TestDetachBeatmapSet() { RunTestWithRealmAsync(async (realm, storage) => { using (var importer = new BeatmapModelManager(realm, storage)) using (new RulesetStore(realm, storage)) { Live? beatmapSet; using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream())) beatmapSet = await importer.Import(reader); Assert.NotNull(beatmapSet); Debug.Assert(beatmapSet != null); BeatmapSetInfo? detachedBeatmapSet = null; beatmapSet.PerformRead(live => { detachedBeatmapSet = live.Detach(); // files are omitted Assert.AreEqual(0, detachedBeatmapSet.Files.Count); Assert.AreEqual(live.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count); Assert.AreEqual(live.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count()); Assert.AreEqual(live.Metadata, detachedBeatmapSet.Metadata); }); Debug.Assert(detachedBeatmapSet != null); // Check detached instances can all be accessed without throwing. Assert.AreEqual(0, detachedBeatmapSet.Files.Count); Assert.NotNull(detachedBeatmapSet.Beatmaps.Count); Assert.NotZero(detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count()); Assert.NotNull(detachedBeatmapSet.Metadata); // Check cyclic reference to beatmap set Assert.AreEqual(detachedBeatmapSet, detachedBeatmapSet.Beatmaps.First().BeatmapSet); } }); } [Test] public void TestUpdateDetachedBeatmapSet() { RunTestWithRealmAsync(async (realm, storage) => { using (var importer = new BeatmapModelManager(realm, storage)) using (new RulesetStore(realm, storage)) { Live? beatmapSet; using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream())) beatmapSet = await importer.Import(reader); Assert.NotNull(beatmapSet); Debug.Assert(beatmapSet != null); // Detach at the BeatmapInfo point, similar to what GetWorkingBeatmap does. BeatmapInfo? detachedBeatmap = null; beatmapSet.PerformRead(s => detachedBeatmap = s.Beatmaps.First().Detach()); BeatmapSetInfo? detachedBeatmapSet = detachedBeatmap?.BeatmapSet; Debug.Assert(detachedBeatmapSet != null); var newUser = new RealmUser { Username = "peppy", OnlineID = 2 }; detachedBeatmapSet.Beatmaps.First().Metadata.Artist = "New Artist"; detachedBeatmapSet.Beatmaps.First().Metadata.Author = newUser; Assert.AreNotEqual(detachedBeatmapSet.Status, BeatmapOnlineStatus.Ranked); detachedBeatmapSet.Status = BeatmapOnlineStatus.Ranked; beatmapSet.PerformWrite(s => { detachedBeatmapSet.CopyChangesToRealm(s); }); beatmapSet.PerformRead(s => { // Check above changes explicitly. Assert.AreEqual(BeatmapOnlineStatus.Ranked, s.Status); Assert.AreEqual("New Artist", s.Beatmaps.First().Metadata.Artist); Assert.AreEqual(newUser, s.Beatmaps.First().Metadata.Author); Assert.NotZero(s.Files.Count); // Check nothing was lost in the copy operation. Assert.AreEqual(s.Files.Count, detachedBeatmapSet.Files.Count); Assert.AreEqual(s.Files.Select(f => f.File).Count(), detachedBeatmapSet.Files.Select(f => f.File).Count()); Assert.AreEqual(s.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count); Assert.AreEqual(s.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count()); Assert.AreEqual(s.Metadata, detachedBeatmapSet.Metadata); }); } }); } [Test] public void TestImportBeatmapThenCleanup() { RunTestWithRealmAsync(async (realm, storage) => { using (var importer = new BeatmapModelManager(realm, storage)) using (new RulesetStore(realm, storage)) { Live? imported; using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream())) imported = await importer.Import(reader); Assert.AreEqual(1, realm.Realm.All().Count()); Assert.NotNull(imported); Debug.Assert(imported != null); imported.PerformWrite(s => s.DeletePending = true); Assert.AreEqual(1, realm.Realm.All().Count(s => s.DeletePending)); } }); Logger.Log("Running with no work to purge pending deletions"); RunTestWithRealm((realm, _) => { Assert.AreEqual(0, realm.Realm.All().Count()); }); } [Test] public void TestImportWhenClosed() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); await LoadOszIntoStore(importer, realm.Realm); }); } [Test] public void TestAccessFileAfterImport() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); var beatmap = imported.Beatmaps.First(); var file = beatmap.File; Assert.NotNull(file); Assert.AreEqual(beatmap.Hash, file!.File.Hash); }); } [Test] public void TestImportThenDelete() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); deleteBeatmapSet(imported, realm.Realm); }); } [Test] public void TestImportThenDeleteFromStream() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); string? tempPath = TestResources.GetTestBeatmapForImport(); Live? importedSet; using (var stream = File.OpenRead(tempPath)) { importedSet = await importer.Import(new ImportTask(stream, Path.GetFileName(tempPath))); EnsureLoaded(realm.Realm); } Assert.NotNull(importedSet); Debug.Assert(importedSet != null); Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing"); File.Delete(tempPath); var imported = realm.Realm.All().First(beatmapSet => beatmapSet.ID == importedSet.ID); deleteBeatmapSet(imported, realm.Realm); }); } [Test] public void TestImportThenImport() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm); // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID); checkBeatmapSetCount(realm.Realm, 1); checkSingleReferencedFileCount(realm.Realm, 18); }); } [Test] public void TestImportThenImportWithReZip() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); string extractedFolder = $"{temp}_extracted"; Directory.CreateDirectory(extractedFolder); try { var imported = await LoadOszIntoStore(importer, realm.Realm); string hashBefore = hashFile(temp); using (var zip = ZipArchive.Open(temp)) zip.WriteToDirectory(extractedFolder); using (var zip = ZipArchive.Create()) { zip.AddAllFromDirectory(extractedFolder); zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate)); } // zip files differ because different compression or encoder. Assert.AreNotEqual(hashBefore, hashFile(temp)); var importedSecondTime = await importer.Import(new ImportTask(temp)); EnsureLoaded(realm.Realm); Assert.NotNull(importedSecondTime); Debug.Assert(importedSecondTime != null); // but contents doesn't, so existing should still be used. Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.PerformRead(s => s.Beatmaps.First().ID)); } finally { Directory.Delete(extractedFolder, true); } }); } [Test] public void TestImportThenImportWithChangedHashedFile() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); string extractedFolder = $"{temp}_extracted"; Directory.CreateDirectory(extractedFolder); try { var imported = await LoadOszIntoStore(importer, realm.Realm); await createScoreForBeatmap(realm.Realm, imported.Beatmaps.First()); using (var zip = ZipArchive.Open(temp)) zip.WriteToDirectory(extractedFolder); // arbitrary write to hashed file // this triggers the special BeatmapManager.PreImport deletion/replacement flow. using (var sw = new FileInfo(Directory.GetFiles(extractedFolder, "*.osu").First()).AppendText()) await sw.WriteLineAsync("// changed"); using (var zip = ZipArchive.Create()) { zip.AddAllFromDirectory(extractedFolder); zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate)); } var importedSecondTime = await importer.Import(new ImportTask(temp)); EnsureLoaded(realm.Realm); // check the newly "imported" beatmap is not the original. Assert.NotNull(importedSecondTime); Debug.Assert(importedSecondTime != null); Assert.IsTrue(imported.ID != importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.PerformRead(s => s.Beatmaps.First().ID)); } finally { Directory.Delete(extractedFolder, true); } }); } [Test] [Ignore("intentionally broken by import optimisations")] public void TestImportThenImportWithChangedFile() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); string extractedFolder = $"{temp}_extracted"; Directory.CreateDirectory(extractedFolder); try { var imported = await LoadOszIntoStore(importer, realm.Realm); using (var zip = ZipArchive.Open(temp)) zip.WriteToDirectory(extractedFolder); // arbitrary write to non-hashed file using (var sw = new FileInfo(Directory.GetFiles(extractedFolder, "*.mp3").First()).AppendText()) await sw.WriteLineAsync("text"); using (var zip = ZipArchive.Create()) { zip.AddAllFromDirectory(extractedFolder); zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate)); } var importedSecondTime = await importer.Import(new ImportTask(temp)); EnsureLoaded(realm.Realm); Assert.NotNull(importedSecondTime); Debug.Assert(importedSecondTime != null); // check the newly "imported" beatmap is not the original. Assert.IsTrue(imported.ID != importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.PerformRead(s => s.Beatmaps.First().ID)); } finally { Directory.Delete(extractedFolder, true); } }); } [Test] public void TestImportThenImportWithDifferentFilename() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); string extractedFolder = $"{temp}_extracted"; Directory.CreateDirectory(extractedFolder); try { var imported = await LoadOszIntoStore(importer, realm.Realm); using (var zip = ZipArchive.Open(temp)) zip.WriteToDirectory(extractedFolder); // change filename var firstFile = new FileInfo(Directory.GetFiles(extractedFolder).First()); firstFile.MoveTo(Path.Combine(firstFile.DirectoryName.AsNonNull(), $"{firstFile.Name}-changed{firstFile.Extension}")); using (var zip = ZipArchive.Create()) { zip.AddAllFromDirectory(extractedFolder); zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate)); } var importedSecondTime = await importer.Import(new ImportTask(temp)); EnsureLoaded(realm.Realm); Assert.NotNull(importedSecondTime); Debug.Assert(importedSecondTime != null); // check the newly "imported" beatmap is not the original. Assert.IsTrue(imported.ID != importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.PerformRead(s => s.Beatmaps.First().ID)); } finally { Directory.Delete(extractedFolder, true); } }); } [Test] [Ignore("intentionally broken by import optimisations")] public void TestImportCorruptThenImport() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); var firstFile = imported.Files.First(); long originalLength; using (var stream = storage.GetStream(firstFile.File.GetStoragePath())) originalLength = stream.Length; using (var stream = storage.GetStream(firstFile.File.GetStoragePath(), FileAccess.Write, FileMode.Create)) stream.WriteByte(0); var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm); using (var stream = storage.GetStream(firstFile.File.GetStoragePath())) Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import"); // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID); checkBeatmapSetCount(realm.Realm, 1); checkSingleReferencedFileCount(realm.Realm, 18); }); } [Test] public void TestModelCreationFailureDoesntReturn() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); var progressNotification = new ImportProgressNotification(); var zipStream = new MemoryStream(); using (var zip = ZipArchive.Create()) zip.SaveTo(zipStream, new ZipWriterOptions(CompressionType.Deflate)); var imported = await importer.Import( progressNotification, new ImportTask(zipStream, string.Empty) ); checkBeatmapSetCount(realm.Realm, 0); checkBeatmapCount(realm.Realm, 0); Assert.IsEmpty(imported); Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State); }); } [Test] public void TestRollbackOnFailure() { RunTestWithRealmAsync(async (realm, storage) => { int loggedExceptionCount = 0; Logger.NewEntry += l => { if (l.Target == LoggingTarget.Database && l.Exception != null) Interlocked.Increment(ref loggedExceptionCount); }; using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); realm.Realm.Write(() => imported.Hash += "-changed"); checkBeatmapSetCount(realm.Realm, 1); checkBeatmapCount(realm.Realm, 12); checkSingleReferencedFileCount(realm.Realm, 18); string? brokenTempFilename = TestResources.GetTestBeatmapForImport(); MemoryStream brokenOsu = new MemoryStream(); MemoryStream brokenOsz = new MemoryStream(await File.ReadAllBytesAsync(brokenTempFilename)); File.Delete(brokenTempFilename); using (var outStream = File.Open(brokenTempFilename, FileMode.CreateNew)) using (var zip = ZipArchive.Open(brokenOsz)) { zip.AddEntry("broken.osu", brokenOsu, false); zip.SaveTo(outStream, CompressionType.Deflate); } // this will trigger purging of the existing beatmap (online set id match) but should rollback due to broken osu. try { await importer.Import(new ImportTask(brokenTempFilename)); } catch { } checkBeatmapSetCount(realm.Realm, 1); checkBeatmapCount(realm.Realm, 12); checkSingleReferencedFileCount(realm.Realm, 18); Assert.AreEqual(1, loggedExceptionCount); File.Delete(brokenTempFilename); }); } [Test] public void TestImportThenDeleteThenImportOptimisedPath() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); deleteBeatmapSet(imported, realm.Realm); Assert.IsTrue(imported.DeletePending); var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm); // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID); Assert.IsFalse(imported.DeletePending); Assert.IsFalse(importedSecondTime.DeletePending); }); } [Test] public void TestImportThenReimportAfterMissingFiles() { RunTestWithRealmAsync(async (realmFactory, storage) => { using var importer = new BeatmapModelManager(realmFactory, storage); using var store = new RulesetStore(realmFactory, storage); var imported = await LoadOszIntoStore(importer, realmFactory.Realm); deleteBeatmapSet(imported, realmFactory.Realm); Assert.IsTrue(imported.DeletePending); // intentionally nuke all files storage.DeleteDirectory("files"); Assert.That(imported.Files.All(f => !storage.GetStorageForDirectory("files").Exists(f.File.GetStoragePath()))); var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Realm); // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID); Assert.IsFalse(imported.DeletePending); Assert.IsFalse(importedSecondTime.DeletePending); // check that the files now exist, even though they were deleted above. Assert.That(importedSecondTime.Files.All(f => storage.GetStorageForDirectory("files").Exists(f.File.GetStoragePath()))); }); } [Test] public void TestImportThenDeleteThenImportNonOptimisedPath() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new NonOptimisedBeatmapImporter(realm, storage); using var store = new RulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); deleteBeatmapSet(imported, realm.Realm); Assert.IsTrue(imported.DeletePending); var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm); // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID); Assert.IsFalse(imported.DeletePending); Assert.IsFalse(importedSecondTime.DeletePending); }); } [Test] public void TestImportThenDeleteThenImportWithOnlineIDsMissing() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); var imported = await LoadOszIntoStore(importer, realm.Realm); realm.Realm.Write(() => { foreach (var b in imported.Beatmaps) b.OnlineID = -1; }); deleteBeatmapSet(imported, realm.Realm); var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm); // check the newly "imported" beatmap has been reimported due to mismatch (even though hashes matched) Assert.IsTrue(imported.ID != importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID); }); } [Test] public void TestImportWithDuplicateBeatmapIDs() { RunTestWithRealm((realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); var metadata = new BeatmapMetadata { Artist = "SomeArtist", Author = { Username = "SomeAuthor" } }; var ruleset = realm.Realm.All().First(); var toImport = new BeatmapSetInfo { OnlineID = 1, Beatmaps = { new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { OnlineID = 2, }, new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { OnlineID = 2, Status = BeatmapOnlineStatus.Loved, } } }; var imported = importer.Import(toImport); Assert.NotNull(imported); Debug.Assert(imported != null); Assert.AreEqual(-1, imported.PerformRead(s => s.Beatmaps[0].OnlineID)); Assert.AreEqual(-1, imported.PerformRead(s => s.Beatmaps[1].OnlineID)); }); } [Test] public void TestImportWhenFileOpen() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); using (File.OpenRead(temp)) await importer.Import(temp); EnsureLoaded(realm.Realm); File.Delete(temp); Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't"); }); } [Test] public void TestImportWithDuplicateHashes() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); string extractedFolder = $"{temp}_extracted"; Directory.CreateDirectory(extractedFolder); try { using (var zip = ZipArchive.Open(temp)) zip.WriteToDirectory(extractedFolder); using (var zip = ZipArchive.Create()) { zip.AddAllFromDirectory(extractedFolder); zip.AddEntry("duplicate.osu", Directory.GetFiles(extractedFolder, "*.osu").First()); zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate)); } await importer.Import(temp); EnsureLoaded(realm.Realm); } finally { Directory.Delete(extractedFolder, true); } }); } [Test] public void TestImportNestedStructure() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); string extractedFolder = $"{temp}_extracted"; string subfolder = Path.Combine(extractedFolder, "subfolder"); Directory.CreateDirectory(subfolder); try { using (var zip = ZipArchive.Open(temp)) zip.WriteToDirectory(subfolder); using (var zip = ZipArchive.Create()) { zip.AddAllFromDirectory(extractedFolder); zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate)); } var imported = await importer.Import(new ImportTask(temp)); Assert.NotNull(imported); Debug.Assert(imported != null); EnsureLoaded(realm.Realm); Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("subfolder"))), "Files contain common subfolder"); } finally { Directory.Delete(extractedFolder, true); } }); } [Test] public void TestImportWithIgnoredDirectoryInArchive() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); string extractedFolder = $"{temp}_extracted"; string dataFolder = Path.Combine(extractedFolder, "actual_data"); string resourceForkFolder = Path.Combine(extractedFolder, "__MACOSX"); string resourceForkFilePath = Path.Combine(resourceForkFolder, ".extracted"); Directory.CreateDirectory(dataFolder); Directory.CreateDirectory(resourceForkFolder); using (var resourceForkFile = File.CreateText(resourceForkFilePath)) { await resourceForkFile.WriteLineAsync("adding content so that it's not empty"); } try { using (var zip = ZipArchive.Open(temp)) zip.WriteToDirectory(dataFolder); using (var zip = ZipArchive.Create()) { zip.AddAllFromDirectory(extractedFolder); zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate)); } var imported = await importer.Import(new ImportTask(temp)); Assert.NotNull(imported); Debug.Assert(imported != null); EnsureLoaded(realm.Realm); Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("__MACOSX"))), "Files contain resource fork folder, which should be ignored"); Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("actual_data"))), "Files contain common subfolder"); } finally { Directory.Delete(extractedFolder, true); } }); } [Test] public void TestUpdateBeatmapInfo() { RunTestWithRealmAsync(async (realm, storage) => { using var importer = new BeatmapModelManager(realm, storage); using var store = new RulesetStore(realm, storage); string? temp = TestResources.GetTestBeatmapForImport(); await importer.Import(temp); // Update via the beatmap, not the beatmap info, to ensure correct linking BeatmapSetInfo setToUpdate = realm.Realm.All().First(); var beatmapToUpdate = setToUpdate.Beatmaps.First(); realm.Realm.Write(() => beatmapToUpdate.DifficultyName = "updated"); BeatmapInfo updatedInfo = realm.Realm.All().First(b => b.ID == beatmapToUpdate.ID); Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated")); }); } public static async Task LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm) { string? temp = TestResources.GetQuickTestBeatmapForImport(); var importedSet = await importer.Import(new ImportTask(temp)); Assert.NotNull(importedSet); EnsureLoaded(realm); waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000); return realm.All().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID); } public static async Task LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false) { string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack); var importedSet = await importer.Import(new ImportTask(temp)); Assert.NotNull(importedSet); Debug.Assert(importedSet != null); EnsureLoaded(realm); waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000); return realm.All().First(beatmapSet => beatmapSet.ID == importedSet.ID); } private void deleteBeatmapSet(BeatmapSetInfo imported, Realm realm) { realm.Write(() => imported.DeletePending = true); checkBeatmapSetCount(realm, 0); checkBeatmapSetCount(realm, 1, true); Assert.IsTrue(realm.All().First(_ => true).DeletePending); } private static Task createScoreForBeatmap(Realm realm, BeatmapInfo beatmap) { // TODO: reimplement when we have score support in realm. // return ImportScoreTest.LoadScoreIntoOsu(osu, new ScoreInfo // { // OnlineID = 2, // Beatmap = beatmap, // BeatmapInfoID = beatmap.ID // }, new ImportScoreTest.TestArchiveReader()); return Task.CompletedTask; } private static void checkBeatmapSetCount(Realm realm, int expected, bool includeDeletePending = false) { Assert.AreEqual(expected, includeDeletePending ? realm.All().Count() : realm.All().Count(s => !s.DeletePending)); } private static string hashFile(string filename) { using (var s = File.OpenRead(filename)) return s.ComputeMD5Hash(); } private static void checkBeatmapCount(Realm realm, int expected) { Assert.AreEqual(expected, realm.All().Where(_ => true).ToList().Count); } private static void checkSingleReferencedFileCount(Realm realm, int expected) { int singleReferencedCount = 0; foreach (var f in realm.All()) { if (f.BacklinksCount == 1) singleReferencedCount++; } Assert.AreEqual(expected, singleReferencedCount); } internal static void EnsureLoaded(Realm realm, int timeout = 60000) { IQueryable? resultSets = null; waitForOrAssert(() => { realm.Refresh(); return (resultSets = realm.All().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any(); }, @"BeatmapSet did not import to the database in allocated time.", timeout); // ensure we were stored to beatmap database backing... Assert.IsTrue(resultSets?.Count() == 1, $@"Incorrect result count found ({resultSets?.Count()} but should be 1)."); IEnumerable queryBeatmapSets() => realm.All().Where(s => !s.DeletePending && s.OnlineID == 241526); var set = queryBeatmapSets().First(); // ReSharper disable once PossibleUnintendedReferenceComparison IEnumerable queryBeatmaps() => realm.All().Where(s => s.BeatmapSet != null && s.BeatmapSet == set); Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct"); Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct"); int countBeatmapSetBeatmaps; int countBeatmaps; Assert.AreEqual( countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count, countBeatmaps = queryBeatmaps().Count(), $@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps})."); foreach (BeatmapInfo b in set.Beatmaps) Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID)); Assert.IsTrue(set.Beatmaps.Count > 0); } private static void waitForOrAssert(Func result, string failureMessage, int timeout = 60000) { const int sleep = 200; while (timeout > 0) { Thread.Sleep(sleep); timeout -= sleep; if (result()) return; } Assert.Fail(failureMessage); } public class NonOptimisedBeatmapImporter : BeatmapImporter { public NonOptimisedBeatmapImporter(RealmAccess realm, Storage storage) : base(realm, storage) { } protected override bool HasCustomHashFunction => true; } } }