// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; using osu.Framework.Allocation; using osu.Game.Extensions; using osu.Game.Graphics; using osu.Game.Overlays; using osuTK; namespace osu.Game.Screens.Edit.Components { public class TimeInfoContainer : BottomBarContainer { private OsuSpriteText trackTimer; private OsuSpriteText bpm; [Resolved] private EditorBeatmap editorBeatmap { get; set; } [Resolved] private EditorClock editorClock { get; set; } [BackgroundDependencyLoader] private void load(OsuColour colours, OverlayColourProvider colourProvider) { Background.Colour = colourProvider.Background5; Children = new Drawable[] { trackTimer = new OsuSpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Spacing = new Vector2(-2, 0), Font = OsuFont.Torus.With(size: 36, fixedWidth: true, weight: FontWeight.Light), Y = -10, }, bpm = new OsuSpriteText { Colour = colours.Orange1, Anchor = Anchor.CentreLeft, Font = OsuFont.Torus.With(size: 18, weight: FontWeight.SemiBold), Position = new Vector2(2, 5), } }; } protected override void Update() { base.Update(); trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString(); bpm.Text = @$"{editorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime).BPM:0} BPM"; } } }