// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Database { public partial class UserLookupCache : OnlineLookupCache { /// /// Perform an API lookup on the specified user, populating a model. /// /// The user to lookup. /// An optional cancellation token. /// The populated user, or null if the user does not exist or the request could not be satisfied. public Task GetUserAsync(int userId, CancellationToken token = default) => LookupAsync(userId, token); /// /// Perform an API lookup on the specified users, populating a model. /// /// The users to lookup. /// An optional cancellation token. /// The populated users. May include null results for failed retrievals. public Task GetUsersAsync(int[] userIds, CancellationToken token = default) => LookupAsync(userIds, token); protected override LookupUsersRequest CreateRequest(IEnumerable ids) => new LookupUsersRequest(ids.ToArray()); protected override IEnumerable? RetrieveResults(LookupUsersRequest request) => request.Response?.Users; } }