// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Checks; using osu.Game.Rulesets.Objects; using osu.Game.Tests.Beatmaps; namespace osu.Game.Tests.Editing.Checks { public class CheckPreviewTimeTest { private CheckPreviewTime check = null!; private IBeatmap beatmap = null!; [SetUp] public void Setup() { check = new CheckPreviewTime(); } [Test] public void TestPreviewTimeNotSet() { setNoPreviewTimeBeatmap(); var content = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap)); var issues = check.Run(content).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues.Single().Template is CheckPreviewTime.IssueTemplateHasNoPreviewTime); } [Test] public void TestPreviewTimeconflict() { setPreviewTimeConflictBeatmap(); var content = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap)); var issues = check.Run(content).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues.Single().Template is CheckPreviewTime.IssueTemplatePreviewTimeConflict); Assert.That(issues.Single().Arguments.FirstOrDefault()?.ToString() == "Test1"); } private void setNoPreviewTimeBeatmap() { beatmap = new Beatmap { BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { PreviewTime = -1 }, } }; } private void setPreviewTimeConflictBeatmap() { beatmap = new Beatmap { BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { PreviewTime = 10 }, BeatmapSet = new BeatmapSetInfo(new List { new BeatmapInfo { DifficultyName = "Test1", Metadata = new BeatmapMetadata { PreviewTime = 5 }, }, new BeatmapInfo { DifficultyName = "Test2", Metadata = new BeatmapMetadata { PreviewTime = 10 }, }, }) } }; } } }