// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Checks.Components; using osuTK; namespace osu.Game.Screens.Edit.Verify { public class IssueList : CompositeDrawable { private IssueTable table; [Resolved] private EditorClock clock { get; set; } [Resolved] private IBindable workingBeatmap { get; set; } [Resolved] private EditorBeatmap beatmap { get; set; } [Resolved] private Bindable selectedIssue { get; set; } public Dictionary> ShowType { get; set; } public Bindable InterpretedDifficulty { get; set; } private IBeatmapVerifier rulesetVerifier; private BeatmapVerifier generalVerifier; private BeatmapVerifierContext context; [BackgroundDependencyLoader] private void load(OverlayColourProvider colours) { // Reflects the user interface. Only types in this dictionary have configurable visibility. ShowType = new Dictionary> { { IssueType.Warning, new Bindable(true) }, { IssueType.Error, new Bindable(true) }, { IssueType.Negligible, new Bindable(false) } }; generalVerifier = new BeatmapVerifier(); rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier(); InterpretedDifficulty = new Bindable(beatmap.BeatmapInfo.DifficultyRating); context = new BeatmapVerifierContext(workingBeatmap.Value); RelativeSizeAxes = Axes.Both; InternalChildren = new Drawable[] { new Box { Colour = colours.Background2, RelativeSizeAxes = Axes.Both, }, new OsuScrollContainer { RelativeSizeAxes = Axes.Both, Child = table = new IssueTable(), }, new FillFlowContainer { AutoSizeAxes = Axes.Both, Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, Margin = new MarginPadding(20), Children = new Drawable[] { new TriangleButton { Text = "Refresh", Action = Refresh, Size = new Vector2(120, 40), Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, }, } }, }; } protected override void LoadComplete() { base.LoadComplete(); Refresh(); } public void Refresh() { var issues = generalVerifier.Run(beatmap, context); if (rulesetVerifier != null) issues = issues.Concat(rulesetVerifier.Run(beatmap, context)); issues = filter(issues); table.Issues = issues .OrderBy(issue => issue.Template.Type) .ThenBy(issue => issue.Check.Metadata.Category); } private IEnumerable filter(IEnumerable issues) { foreach (IssueType issueType in ShowType.Keys) { if (!ShowType[issueType].Value) issues = issues.Where(issue => issue.Template.Type != issueType); } return issues; } } }