// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Replays; namespace osu.Game.Screens.Play { public class ReplayPlayer : Player { public Replay Replay; public ReplayPlayer(Replay replay) { Replay = replay; } protected override void LoadComplete() { base.LoadComplete(); HitRenderer.SetReplay(Replay); } } }