// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Threading; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Screens; using osu.Game.Screens; using osu.Game.Screens.Menu; using osuTK.Graphics; namespace osu.Game.Tests.Visual.Menus { [TestFixture] public class TestCaseLoaderAnimation : ScreenTestCase { private TestLoader loader; [Cached] private OsuLogo logo; public TestCaseLoaderAnimation() { Child = logo = new OsuLogo { Alpha = 0, Depth = float.MinValue }; } [Test] public void TestInstantLoad() { bool logoVisible = false; AddStep("begin loading", () => { loader = new TestLoader(); loader.AllowLoad.Set(); LoadScreen(loader); }); AddUntilStep("loaded", () => { logoVisible = loader.Logo?.Alpha > 0; return loader.Logo != null && loader.ScreenLoaded; }); AddAssert("logo was not visible", () => !logoVisible); } [Test] public void TestShortLoad() { bool logoVisible = false; AddStep("begin loading", () => LoadScreen(loader = new TestLoader())); AddWaitStep("wait", 3); AddStep("finish loading", () => { logoVisible = loader.Logo?.Alpha > 0; loader.AllowLoad.Set(); }); AddAssert("loaded", () => loader.Logo != null && loader.ScreenLoaded); AddAssert("logo was visible", () => logoVisible); AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0); } [Test] public void TestLongLoad() { bool logoVisible = false; AddStep("begin loading", () => LoadScreen(loader = new TestLoader())); AddWaitStep("wait", 10); AddStep("finish loading", () => { logoVisible = loader.Logo?.Alpha > 0; loader.AllowLoad.Set(); }); AddAssert("loaded", () => loader.Logo != null && loader.ScreenLoaded); AddAssert("logo was visible", () => logoVisible); AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0); } private class TestLoader : Loader { public readonly ManualResetEventSlim AllowLoad = new ManualResetEventSlim(); public OsuLogo Logo; private TestScreen screen; public bool ScreenLoaded => screen.IsCurrentScreen(); protected override void LogoArriving(OsuLogo logo, bool resuming) { Logo = logo; base.LogoArriving(logo, resuming); } protected override OsuScreen CreateLoadableScreen() => screen = new TestScreen(); protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler(AllowLoad); private class TestShaderPrecompiler : ShaderPrecompiler { private readonly ManualResetEventSlim allowLoad; public TestShaderPrecompiler(ManualResetEventSlim allowLoad) { this.allowLoad = allowLoad; } protected override bool AllLoaded => allowLoad.IsSet; } private class TestScreen : OsuScreen { public TestScreen() { InternalChild = new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.DarkSlateGray, Alpha = 0, }; } protected override void LogoArriving(OsuLogo logo, bool resuming) { base.LogoArriving(logo, resuming); InternalChild.FadeInFromZero(200); } } } } }