// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK; using osu.Framework.Graphics; using osu.Game.Storyboards.Drawables; namespace osu.Game.Storyboards { public class StoryboardAnimation : StoryboardSprite { public int FrameCount; public double FrameDelay; public AnimationLoopType LoopType; public StoryboardAnimation(string path, Anchor origin, Vector2 initialPosition, int frameCount, double frameDelay, AnimationLoopType loopType) : base(path, origin, initialPosition) { FrameCount = frameCount; FrameDelay = frameDelay; LoopType = loopType; } public override Drawable CreateDrawable() => new DrawableStoryboardAnimation(this); } public enum AnimationLoopType { LoopForever, LoopOnce, } }