// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; namespace osu.Game.Skinning { /// /// Denotes a drawable component which should be serialised as part of a skin. /// Use for components which should be mutable by the user / editor. /// public interface ISkinSerialisable : IDrawable { } }