// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.IO; using osu.Desktop.Beatmaps.IO; using osu.Framework.Desktop; using osu.Framework.Desktop.Platform; using osu.Game.IPC; using osu.Game.Modes; using osu.Game.Modes.Catch; using osu.Game.Modes.Mania; using osu.Game.Modes.Osu; using osu.Game.Modes.Taiko; namespace osu.Desktop { public static class Program { [STAThread] public static int Main(string[] args) { LegacyFilesystemReader.Register(); // Back up the cwd before DesktopGameHost changes it var cwd = Environment.CurrentDirectory; using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) { if (!host.IsPrimaryInstance) { var importer = new BeatmapImporter(host); // Restore the cwd so relative paths given at the command line work correctly Directory.SetCurrentDirectory(cwd); foreach (var file in args) { Console.WriteLine(@"Importing {0}", file); if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000)) throw new TimeoutException(@"IPC took too long to send"); } } else { Ruleset.Register(new OsuRuleset()); Ruleset.Register(new TaikoRuleset()); Ruleset.Register(new ManiaRuleset()); Ruleset.Register(new CatchRuleset()); host.Run(new OsuGameDesktop(args)); } return 0; } } } }