// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using NUnit.Framework; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.IO.Stores; using osu.Framework.Testing; using osu.Game.Audio; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Play; using osu.Game.Skinning; using osu.Game.Storyboards; using osu.Game.Storyboards.Drawables; using osu.Game.Tests.Resources; using osu.Game.Tests.Visual; namespace osu.Game.Tests.Gameplay { [HeadlessTest] public class TestSceneStoryboardSamples : OsuTestScene { [Test] public void TestRetrieveTopLevelSample() { ISkin skin = null; SampleChannel channel = null; AddStep("create skin", () => skin = new TestSkin("test-sample", Audio)); AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("test-sample"))); AddAssert("sample is non-null", () => channel != null); } [Test] public void TestRetrieveSampleInSubFolder() { ISkin skin = null; SampleChannel channel = null; AddStep("create skin", () => skin = new TestSkin("folder/test-sample", Audio)); AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("folder/test-sample"))); AddAssert("sample is non-null", () => channel != null); } [Test] public void TestSamplePlaybackAtZero() { GameplayClockContainer gameplayContainer = null; DrawableStoryboardSample sample = null; AddStep("create container", () => { Add(gameplayContainer = new GameplayClockContainer(CreateWorkingBeatmap(new OsuRuleset().RulesetInfo), Array.Empty(), 0)); gameplayContainer.Add(sample = new DrawableStoryboardSample(new StoryboardSampleInfo(string.Empty, 0, 1)) { Clock = gameplayContainer.GameplayClock }); }); AddStep("start time", () => gameplayContainer.Start()); AddUntilStep("sample playback succeeded", () => sample.LifetimeEnd < double.MaxValue); } private class TestSkin : LegacySkin { public TestSkin(string resourceName, AudioManager audioManager) : base(DefaultLegacySkin.Info, new TestResourceStore(resourceName), audioManager, "skin.ini") { } } private class TestResourceStore : IResourceStore { private readonly string resourceName; public TestResourceStore(string resourceName) { this.resourceName = resourceName; } public byte[] Get(string name) => name == resourceName ? TestResources.GetStore().Get("Resources/Samples/test-sample.mp3") : null; public Task GetAsync(string name) => name == resourceName ? TestResources.GetStore().GetAsync("Resources/Samples/test-sample.mp3") : null; public Stream GetStream(string name) => name == resourceName ? TestResources.GetStore().GetStream("Resources/Samples/test-sample.mp3") : null; public IEnumerable GetAvailableResources() => new[] { resourceName }; public void Dispose() { } } } }