// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Screens; namespace osu.Game.Screens.OnlinePlay { public abstract class OnlinePlaySubScreen : OsuScreen, IOnlinePlaySubScreen { public override bool DisallowExternalBeatmapRulesetChanges => false; public virtual string ShortTitle => Title; [Resolved(CanBeNull = true)] protected IRoomManager RoomManager { get; private set; } protected OnlinePlaySubScreen() { Anchor = Anchor.Centre; Origin = Anchor.Centre; RelativeSizeAxes = Axes.Both; } public const double APPEAR_DURATION = 800; public const double DISAPPEAR_DURATION = 500; public override void OnEntering(IScreen last) { this.FadeInFromZero(APPEAR_DURATION, Easing.OutQuint); } public override bool OnExiting(IScreen next) { this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint); return false; } public override void OnResuming(IScreen last) { this.FadeIn(APPEAR_DURATION, Easing.OutQuint); } public override void OnSuspending(IScreen next) { this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint); } public override string ToString() => Title; } }