// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Difficulty { public class CatchDifficultyAttributes : DifficultyAttributes { public double ApproachRate; public int MaxCombo; public CatchDifficultyAttributes(Mod[] mods, double starRating) : base(mods, starRating) { } } }