// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using NUnit.Framework; using osu.Game.Online.API; using osu.Game.Online.Rooms; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Tests.Resources; using osu.Game.Tests.Visual.OnlinePlay; namespace osu.Game.Tests.Visual.DailyChallenge { public partial class TestSceneDailyChallenge : OnlinePlayTestScene { [Test] public void TestDailyChallenge() { var room = new Room { RoomID = { Value = 1234 }, Name = { Value = "Daily Challenge: June 4, 2024" }, Playlist = { new PlaylistItem(TestResources.CreateTestBeatmapSetInfo().Beatmaps.First()) { RequiredMods = [new APIMod(new OsuModTraceable())], AllowedMods = [new APIMod(new OsuModDoubleTime())] } }, EndDate = { Value = DateTimeOffset.Now.AddHours(12) }, Category = { Value = RoomCategory.DailyChallenge } }; AddStep("add room", () => API.Perform(new CreateRoomRequest(room))); AddStep("push screen", () => LoadScreen(new Screens.OnlinePlay.DailyChallenge.DailyChallenge(room))); } } }