// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using System; namespace osu.Game.Online.API.Requests { public class DownloadBeatmapSetRequest : APIDownloadRequest { public readonly BeatmapSetInfo BeatmapSet; public float Progress; public event Action DownloadProgressed; private readonly bool noVideo; public DownloadBeatmapSetRequest(BeatmapSetInfo set, bool noVideo) { this.noVideo = noVideo; BeatmapSet = set; Progressed += (current, total) => DownloadProgressed?.Invoke(Progress = (float)current / total); } protected override string Target => $@"beatmapsets/{BeatmapSet.OnlineBeatmapSetID}/download{(noVideo ? "?noVideo=1" : "")}"; } }