// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Overlays; namespace osu.Game.Screens.Edit.Setup { public class SetupScreen : EditorScreen { [Resolved] private OsuColour colours { get; set; } [Cached] protected readonly OverlayColourProvider ColourProvider; public SetupScreen() : base(EditorScreenMode.SongSetup) { ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); } [BackgroundDependencyLoader] private void load() { Child = new Container { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding(50), Child = new Container { RelativeSizeAxes = Axes.Both, Masking = true, CornerRadius = 10, Children = new Drawable[] { new Box { Colour = ColourProvider.Dark4, RelativeSizeAxes = Axes.Both, }, new SectionsContainer { FixedHeader = new SetupScreenHeader(), RelativeSizeAxes = Axes.Both, Children = new SetupSection[] { new ResourcesSection(), new MetadataSection(), new DifficultySection(), } }, } } }; } } internal class SetupScreenHeader : OverlayHeader { protected override OverlayTitle CreateTitle() => new SetupScreenTitle(); private class SetupScreenTitle : OverlayTitle { public SetupScreenTitle() { Title = "beatmap setup"; Description = "change general settings of your beatmap"; IconTexture = "Icons/Hexacons/social"; } } } }