// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; namespace osu.Game.Overlays.BeatmapListing.Panels { public class BeatmapPanelDownloadButton : BeatmapDownloadTrackingComposite { protected bool DownloadEnabled => button.Enabled.Value; /// /// Currently selected beatmap. Used to present the correct difficulty after completing a download. /// public readonly IBindable SelectedBeatmap = new Bindable(); private readonly ShakeContainer shakeContainer; private readonly DownloadButton button; private Bindable noVideoSetting; public BeatmapPanelDownloadButton(BeatmapSetInfo beatmapSet) : base(beatmapSet) { InternalChild = shakeContainer = new ShakeContainer { RelativeSizeAxes = Axes.Both, Child = button = new DownloadButton { RelativeSizeAxes = Axes.Both, }, }; } protected override void LoadComplete() { base.LoadComplete(); button.State.BindTo(State); FinishTransforms(true); } [BackgroundDependencyLoader(true)] private void load(OsuGame game, BeatmapManager beatmaps, OsuConfigManager osuConfig) { if (BeatmapSet.Value?.OnlineInfo?.Availability?.DownloadDisabled ?? false) { button.Enabled.Value = false; button.TooltipText = "this beatmap is currently not available for download."; return; } noVideoSetting = osuConfig.GetBindable(OsuSetting.PreferNoVideo); button.Action = () => { switch (State.Value) { case DownloadState.Downloading: case DownloadState.Downloaded: shakeContainer.Shake(); break; case DownloadState.LocallyAvailable: Predicate findPredicate = null; if (SelectedBeatmap.Value != null) findPredicate = b => b.OnlineBeatmapID == SelectedBeatmap.Value.OnlineBeatmapID; game?.PresentBeatmap(BeatmapSet.Value, findPredicate); break; default: beatmaps.Download(BeatmapSet.Value, noVideoSetting.Value); break; } }; } } }