// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Judgements { public class TaikoDrumRollJudgement : TaikoJudgement { protected override double HealthIncreaseFor(HitResult result) { // Drum rolls can be ignored with no health penalty switch (result) { case HitResult.Miss: return 0; default: return base.HealthIncreaseFor(result); } } } }