// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; namespace osu.Game.Screens.Multi.Match.Components { public abstract class MatchPage { public abstract string Name { get; } public readonly BindableBool Enabled = new BindableBool(true); public override string ToString() => Name; public override int GetHashCode() => GetType().GetHashCode(); public override bool Equals(object obj) => GetType() == obj?.GetType(); } public class SettingsMatchPage : MatchPage { public override string Name => "Settings"; } public class RoomMatchPage : MatchPage { public override string Name => "Room"; } }