// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Checks; using osu.Game.Rulesets.Edit.Checks.Components; namespace osu.Game.Rulesets.Osu.Edit.Checks { public class CheckOsuAbnormalDifficultySettings : CheckAbnormalDifficultySettings { public override CheckMetadata Metadata => new CheckMetadata(CheckCategory.Settings, "Checks osu relevant settings"); public override IEnumerable Run(BeatmapVerifierContext context) { var diff = context.Beatmap.Difficulty; Issue? issue; if (HasMoreThanOneDecimalPlace("Approach rate", diff.ApproachRate, out issue)) yield return issue; if (OutOfRange("Approach rate", diff.ApproachRate, out issue)) yield return issue; if (HasMoreThanOneDecimalPlace("Overall difficulty", diff.OverallDifficulty, out issue)) yield return issue; if (OutOfRange("Overall difficulty", diff.OverallDifficulty, out issue)) yield return issue; if (HasMoreThanOneDecimalPlace("Circle size", diff.CircleSize, out issue)) yield return issue; if (OutOfRange("Circle size", diff.CircleSize, out issue)) yield return issue; if (HasMoreThanOneDecimalPlace("Drain rate", diff.DrainRate, out issue)) yield return issue; if (OutOfRange("Drain rate", diff.DrainRate, out issue)) yield return issue; } } }